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A-grade Armor

Current A-grade armor sets, their bonuses and set enchantment effects.

ZENITH Armor

Heavy armor

IconSetCurrent bonuses
Dark Crystal HeavyP. Atk. +6%; Atk. Spd. +5%; Accuracy +3; Speed +4; STR +2; CON -2; P. Def. -6%; with Dark Crystal Shield: Shield Defense Rate +10%
Tallum HeavyP. Def. +10%; Max HP +350; received healing +5%; HP Recovery +5%; Poison and Bleed Resistance +50%; P. Atk. -5%; with Dark Crystal Shield: Shield Defense Rate +24%

Light armor

IconSetCurrent bonuses
Dark Crystal LightP. Atk. +7%; Atk. Spd. +4%; Accuracy +3; Evasion +3; STR +1; DEX +1; CON -2; P. Def. -8%; M. Def. -5%
Tallum LightP. Def. +8%; M. Def. +8%; Vampiric Rage +3%; Max MP +222; MP Recovery +8%; Stun Resistance +50%; P./M. Atk. -5%

Robe armor

IconSetCurrent bonuses
Dark Crystal RobeM. Atk. +10%; Casting Spd. +10%; Magic Critical Power +20; Speed +7; INT +2; MEN -2; P. Def. -10%; M. Def. -5%
Tallum RobeP. Def. +10%; M. Def. +10%; Casting Spd. +15%; Max MP +240; MP Recovery +8%; Stun Resistance +50%; M. Atk. -7%

Set enchantment bonuses

An additional effect is unlocked when every required piece of the set is enchanted to at least the listed value.

Heavy armor

MilestoneAdditional effect
+6Max HP/CP +2%; P. Def. +2%
+10Max HP/CP +4%; P. Def. +3%; M. Def. +2%; Stun Resistance +5%
+12Max HP/CP +6%; P. Def. +4%; M. Def. +3%; received critical damage -3%; crowd-control resistance +5%

Light armor

MilestoneAdditional effect
+6Max HP/MP +2%; P./M. Def. +1.5%; Evasion +1
+10Max HP/MP +4%; P./M. Def. +2.5%; Evasion +2; Speed +2
+12Max HP/MP +6%; P./M. Def. +4%; Evasion +3; Speed +3; received critical damage -3%

Robe armor

MilestoneAdditional effect
+6Max HP/MP +2%; P./M. Def. +2%
+10Max HP/MP +4%; P. Def. +3.5%; M. Def. +3%; skill MP consumption -2%
+12Max HP/MP +6%; P. Def. +5%; M. Def. +4%; skill MP consumption -4%; crowd-control resistance +5%
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