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Tower of Trials

A solo challenge for characters at levels 40–60: 30 floors, waves of monsters, bosses, and rewards for every cleared floor.

The Tower of Trials is a solo adventure with waves of monsters and bosses. Clear floors, earn rewards, and test your character's strength. The higher you climb, the tougher the enemies and the more valuable the rewards.

Tower of Trials window: floor selection, recommended combat power, and rewards
ConditionDetails
Character level40–60
Available floors1–30 in the server's first progression stage
ModeSolo. Group play is not available yet
EntryFrom a peace zone, outside combat, and without a party
Daily limitOne successful clear of each floor per character
Limit resetDaily at 06:30 UTC / 09:30 Moscow time

Getting started

  1. Open Tower from the sidebar.
  2. Choose an available floor and click Start. You can check its rewards, recommended level, and combat power in advance.
  3. Inside the arena, you will meet Gorvald — Keeper of Floors. He can grant physical or magical buffs and restore your HP, CP, and MP.
  4. When you are ready, choose Start the trial in Gorvald's dialogue.

What awaits inside

Floors come in groups of five: four floors of monster waves, followed by a boss.

Regular floor

You must survive five waves of 150 monsters. Each wave arrives in groups of 30, at 10-second intervals. The next group appears even if the previous one is still alive.

You have 80 seconds to clear each wave. Defeat all its monsters early and the next wave starts immediately. Clear all five waves to complete the floor.

Boss floor

Every fifth floor brings a fight with Orito. You have two minutes to win.

Gorvald reappears after your victory. You can recover, refresh your buffs, and move on to the next floor.

Enhanced skill

During regular waves, one designated skill for your class becomes stronger and hits up to 10 targets. It stays in its usual slot on your hotbar.

Your other active and passive skills remain available. The enhanced skill returns to its normal version before a boss fight.

Progress and retries

You do not have to finish the entire Tower in one visit. You can leave and return later — fully cleared floors are saved.

If you die, run out of time, or leave during a trial, you must restart the current floor. Previously cleared floors are not lost.

Failed attempts do not use up your daily clear. The limit is counted only after a victory. After the daily reset, you can clear previously unlocked floors again and earn their rewards.

If the next floor is too difficult, improve your equipment and return later. The recommended level and combat power shown in the Tower window will help you choose a suitable floor.

Rewards

For each successfully cleared floor, you receive:

  • Adena.
  • Supply Crates containing materials for crafting and progression at levels 40–60.

Each Supply Crate contains one unit of one random resource. Resources can repeat — each crate's contents are rolled separately.

Clearing all 30 floors awards a total of 2,186,300 Adena and 150 Supply Crates.

Tower monsters do not grant experience or drop loot. Rewards are given for fully clearing a floor.

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