Project Roadmap
Stage One
ZENITH will develop in stages. We do not want to open the entire game world at once—each new stage should bring new hunting areas, epic bosses, castle sieges, and other opportunities. During Stage One, character progression will be capped at level 60. This gives everyone time to build their character, collect equipment, fight epic bosses, and prepare for the server's next stage.
Character Progression
The maximum character level during Stage One is 60. Monsters up to and including level 62 will be available for hunting. Monsters level 63 and above will not spawn during this stage, so high-level areas will remain temporarily empty. This limit affects only the maximum level and access to high-level content. Shops, enchanting, equipment, and the server's other systems will continue to work normally.
Available Epic Bosses
Two epic bosses will be available during Stage One:
- Queen Ant — level 55
- Orfen — level 55
Both bosses will be tuned for the conditions of Stage One. Victory will require preparation and cooperation between several groups. Other epic bosses will not spawn during Stage One. Their information will remain in the Wiki because they will become available in later stages of the project.
Available Sieges
Sieges during Stage One will be available for three castles:
- Gludio
- Dion
- Giran
Registration for other castle sieges will be temporarily unavailable. More castles will open as the game world develops.
Why Content Opens in Stages
Opening content in stages lets us avoid leaving large parts of the game world without useful content. Each new level range will open together with suitable hunting areas, bosses, and other activities. It also lets us watch what happens on the server and adjust balance before the next stage opens.
Follow updates in the Wiki, our Telegram groups, and the forum. Before Stage Two launches, we will publish all necessary information and the full change list in advance.